AI Insights · Timothy · October 2021
Top 5 Shopping Games on iOS in the UK Q3 2021
Discover the performance trends of the top 5 shopping games in the UK on iOS during Q3 2021, including download and revenue insights.
The third quarter of 2021 saw notable activity in the shopping games category on the iOS platform in the United Kingdom. Here’s a closer look at the performance of the top 5 apps, based on data from Sensor Tower.
Cashier 3D
From Rollic Games, this app experienced a peak in weekly downloads at 23.7K during the week of July 5. However, downloads steadily declined to 4.7K by the end of September. Weekly revenue saw fluctuations, starting from $55 at the end of June and peaking at $95 in early July, before dropping to $16 by the end of August. Active users also followed a downward trend, starting at 25.4K in late June and decreasing to 11.2K by the end of the quarter.
Hypermarket 3D
Published by Sunday.gg, this app saw a significant increase in weekly downloads, reaching a peak of 12K in early August, before falling to 1.8K by the end of September. Revenue followed a similar trend, with a peak of $63 in early July, then fluctuating before ceasing in early September. Active users saw a peak of 17.6K in early August, decreasing to 3.9K by the end of the quarter.
Scan it!! Supermarket Simulator
From Snack Games Studio, this app had a modest performance in downloads, with a peak of 3.6K in late July, then steadily declining to 91 by the end of September. Active users peaked at 7.3K in late July, before dropping to 4.2K by the end of the quarter.
Idle Supermarket Tycoon - Shop
Digital Things' app saw stable weekly downloads, peaking at 2.2K in late July, and maintaining around 1.6K towards the end of September. Revenue showed consistent growth, with a peak of $1.4K in the final week of September. Active users remained relatively steady, peaking at 7.7K in early August, and slightly declining to 6.3K by the end of the quarter.
Miga Town: My Store
XiHe Digital's app saw a steady increase in weekly downloads, peaking at 2.2K in mid-August, and slightly falling to 1.5K by the end of September. Revenue fluctuated, with a peak of $333 in mid-August, before settling at $105 by the end of September. Active users saw a gradual increase, reaching a peak of 5.8K in mid-August, before stabilizing around 5.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.